I know that these are the rules right from the other Page, but i;m getting pressure from the prez to finish the page ASAP. So bear with me.
Rules/Directions:
Getting Started
First thing is first. There should be NO human pokemons! They are going to be imaginary
creatures that the person controls their actions. No one should be a pokemon character. I
have seen this system and it DOSEN'T WORK!
1.) Choose 1 pokemon from the list.You must not choose a pokemon on it's second of third
evolution. It should be a normal, unevolved pokemon. It will start out at Level 1: 2d20,
15 Hit Points (Life, from now on refered to as HP), 0 experience points (here out refered
to as exps.) You must have this information in your profile. EVERYTIME ONE OF YOUR POKEMON
EVOLVES TO THE NEXT STAGE, YOU CAN CHOOSE 2 MORE. However, you may only have a totla of 10
POKEMON, NO MORE THAN 10.
2.) Once you have chosen a Pokemon, send it's name and your name to [email protected] or [email protected] . You will then recive a
regristartion number. That number will be used for various things (read below)
Battles
I am going to use a specific system of battle which is not very complicated if you read
carefully.
1.) Each player rolls and initiative die roll. (1d6) The person who's number is the
highest goes first, the lowest goes last.
2.) You command your pokemon to do a move, you make it do the action, then you roll your
dice.Example:
XKevinW: Staryu, water fountain! ::Staryu sprays water all over Bulbasaur::
Online Host: XKevinW rolled 2 20-sided dice: 19 7
3.) There is a scoring system that is used. The number your rolled die equals, that is the
number you subtract from your enemy pokemon's HP.
Here is the hit chart:
If you roll a 15-19 it quals 1 points subtracted from your enemies HP. 20-24=2, 25-29=3.
30-34=4, 35-39=5, 40-44=6, ETC, ETC
After each roll, one person should display how much HP each pokemon has left.Example:
DXMansonX1: Staryu: 13 HP Bulbasaur: 9 HP
4.) You keep playing for a while until someone's HP gets low. Now, this person can either
bring their pokemon back into it's ball and therefore lose the fight, or it can let the
pokemon die. The pokemon will die when it's HP reaches 0. Your pokemon's HP is also
magically restores after each fight it survives.
5.)The pokemon who wins then multiplies his remaning HP by 10 to calculate his Experience
earned in battle. The loser recieves 10 experience no matter what. For example:
DXMansonx1 wins with 6 HP left, KingTim3 loses with 2 HP left.
DXMansonX1 gets 60 exp. KingTim3 gets 10 exps.
Every 100 exps, your pokemon' goes up a level.So, it's dice and HP will go up by 2, also.
Level 2:100 exps- 2d22 17 HP| Level 3: 200 exps-2d24 19 HP|Level 4: 300 exps- 2d26 21
HP|Level 5: 400 exps-2d28 23 HP, ETC, ETC
Once your pokemon reaches 2d50, it will then evolve into it's next form and recieve 3d20.
Then, keep getting more exps and recieve 3d50, you will start out again at 4d20 as your
pokemon evolves to it's next form.Then, your pokemon will max out at 4d50.
6.)If your pokemon dies, you must lose 100 exp to get a new one.
7.) Humans should not fight each other in Pokemon RPGing, however, if you make your
pokemon attack a human, that human's HP is always 100, no matter what level their pokemon
is at.
8.) If it is just a regular battle fought with a friendly person, then it dosen't have to
be logged. BUT, YOU MUST NOT CHEAT!
ALL TOURNAMENT BATTLES MUST BE LOGGED.
E-Mail: [email protected] or [email protected]